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Sourcecode: vgabios version File versions

vbetables.h

#ifndef vbetables_h_included
#define vbetables_h_included

/* vbetables.h

   This file contains a static mode information list containing all
   bochs/plex86 "supported" VBE modi and their 'settings'.

*/

typedef struct ModeInfoListItem
{
        Bit16u                  mode;
        ModeInfoBlockCompact    info;
} ModeInfoListItem;

// FIXME: check all member variables to be correct for the different modi
// FIXME: add more modi
static ModeInfoListItem mode_info_list[]=
{
        {
                VBE_VESA_MODE_640X400X8,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          640,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               640,
   /*Bit16u YResolution*/               400,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              8,
   /*Bit8u  NumberOfBanks*/             4, // 640x400/64kb == 4
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_PACKED_PIXEL,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        15,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               0,
   /*Bit8u  RedFieldPosition*/          0,
   /*Bit8u  GreenMaskSize*/             0,
   /*Bit8u  GreenFieldPosition*/        0,
   /*Bit8u  BlueMaskSize*/              0,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       640,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            0,
   /*Bit8u  LinRedFieldPosition*/       0,
   /*Bit8u  LinGreenMaskSize*/          0,
   /*Bit8u  LinGreenFieldPosition*/     0,
   /*Bit8u  LinBlueMaskSize*/           0,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_640X480X8,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          640,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               640,
   /*Bit16u YResolution*/               480,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              8,
   /*Bit8u  NumberOfBanks*/             5, // 640x480/64kb == 5
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_PACKED_PIXEL,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        11,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               0,
   /*Bit8u  RedFieldPosition*/          0,
   /*Bit8u  GreenMaskSize*/             0,
   /*Bit8u  GreenFieldPosition*/        0,
   /*Bit8u  BlueMaskSize*/              0,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       640,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            0,
   /*Bit8u  LinRedFieldPosition*/       0,
   /*Bit8u  LinGreenMaskSize*/          0,
   /*Bit8u  LinGreenFieldPosition*/     0,
   /*Bit8u  LinBlueMaskSize*/           0,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_800X600X4,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_TTY_BIOS_SUPPORT |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          100,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               800,
   /*Bit16u YResolution*/               600,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            4,
   /*Bit8u  BitsPerPixel*/              4,
   /*Bit8u  NumberOfBanks*/             16,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_PLANAR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        15,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               0,
   /*Bit8u  RedFieldPosition*/          0,
   /*Bit8u  GreenMaskSize*/             0,
   /*Bit8u  GreenFieldPosition*/        0,
   /*Bit8u  BlueMaskSize*/              0,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
   /*Bit32u PhysBasePtr*/               0,
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       100,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            0,
   /*Bit8u  LinRedFieldPosition*/       0,
   /*Bit8u  LinGreenMaskSize*/          0,
   /*Bit8u  LinGreenFieldPosition*/     0,
   /*Bit8u  LinBlueMaskSize*/           0,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_800X600X8,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          800,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               800,
   /*Bit16u YResolution*/               600,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              8,
   /*Bit8u  NumberOfBanks*/             8, // 800x600/64kb == 8
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_PACKED_PIXEL,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        7,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               0,
   /*Bit8u  RedFieldPosition*/          0,
   /*Bit8u  GreenMaskSize*/             0,
   /*Bit8u  GreenFieldPosition*/        0,
   /*Bit8u  BlueMaskSize*/              0,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       800,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            0,
   /*Bit8u  LinRedFieldPosition*/       0,
   /*Bit8u  LinGreenMaskSize*/          0,
   /*Bit8u  LinGreenFieldPosition*/     0,
   /*Bit8u  LinBlueMaskSize*/           0,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_1024X768X8,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          1024,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               1024,
   /*Bit16u YResolution*/               768,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              8,
   /*Bit8u  NumberOfBanks*/             12, // 1024x768/64kb == 12
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_PACKED_PIXEL,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        3,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               0,
   /*Bit8u  RedFieldPosition*/          0,
   /*Bit8u  GreenMaskSize*/             0,
   /*Bit8u  GreenFieldPosition*/        0,
   /*Bit8u  BlueMaskSize*/              0,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       1024,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            0,
   /*Bit8u  LinRedFieldPosition*/       0,
   /*Bit8u  LinGreenMaskSize*/          0,
   /*Bit8u  LinGreenFieldPosition*/     0,
   /*Bit8u  LinBlueMaskSize*/           0,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_640X480X1555,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          640*2,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               640,
   /*Bit16u YResolution*/               480,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              15,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        5,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               5,
   /*Bit8u  RedFieldPosition*/          10,
   /*Bit8u  GreenMaskSize*/             5,
   /*Bit8u  GreenFieldPosition*/        5,
   /*Bit8u  BlueMaskSize*/              5,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              1,
   /*Bit8u  RsvdFieldPosition*/         15,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       640*2,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            5,
   /*Bit8u  LinRedFieldPosition*/       10,
   /*Bit8u  LinGreenMaskSize*/          0,
   /*Bit8u  LinGreenFieldPosition*/     5,
   /*Bit8u  LinBlueMaskSize*/           5,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           1,
   /*Bit8u  LinRsvdFieldPosition*/      15,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_800X600X1555,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          800*2,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               800,
   /*Bit16u YResolution*/               600,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              15,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        3,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               5,
   /*Bit8u  RedFieldPosition*/          10,
   /*Bit8u  GreenMaskSize*/             5,
   /*Bit8u  GreenFieldPosition*/        5,
   /*Bit8u  BlueMaskSize*/              5,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              1,
   /*Bit8u  RsvdFieldPosition*/         15,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       800*2,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            5,
   /*Bit8u  LinRedFieldPosition*/       10,
   /*Bit8u  LinGreenMaskSize*/          5,
   /*Bit8u  LinGreenFieldPosition*/     5,
   /*Bit8u  LinBlueMaskSize*/           5,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           1,
   /*Bit8u  LinRsvdFieldPosition*/      15,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_1024X768X1555,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          1024*2,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               1024,
   /*Bit16u YResolution*/               768,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              15,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        1,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               5,
   /*Bit8u  RedFieldPosition*/          10,
   /*Bit8u  GreenMaskSize*/             5,
   /*Bit8u  GreenFieldPosition*/        5,
   /*Bit8u  BlueMaskSize*/              5,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              1,
   /*Bit8u  RsvdFieldPosition*/         15,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       1024*2,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            5,
   /*Bit8u  LinRedFieldPosition*/       10,
   /*Bit8u  LinGreenMaskSize*/          5,
   /*Bit8u  LinGreenFieldPosition*/     5,
   /*Bit8u  LinBlueMaskSize*/           5,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           1,
   /*Bit8u  LinRsvdFieldPosition*/      15,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_640X480X565,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          640*2,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               640,
   /*Bit16u YResolution*/               480,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              16,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        5,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               5,
   /*Bit8u  RedFieldPosition*/          11,
   /*Bit8u  GreenMaskSize*/             6,
   /*Bit8u  GreenFieldPosition*/        5,
   /*Bit8u  BlueMaskSize*/              5,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       640*2,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            5,
   /*Bit8u  LinRedFieldPosition*/       11,
   /*Bit8u  LinGreenMaskSize*/          6,
   /*Bit8u  LinGreenFieldPosition*/     5,
   /*Bit8u  LinBlueMaskSize*/           5,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_800X600X565,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          800*2,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               800,
   /*Bit16u YResolution*/               600,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              16,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        3,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               5,
   /*Bit8u  RedFieldPosition*/          11,
   /*Bit8u  GreenMaskSize*/             6,
   /*Bit8u  GreenFieldPosition*/        5,
   /*Bit8u  BlueMaskSize*/              5,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       800*2,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            5,
   /*Bit8u  LinRedFieldPosition*/       11,
   /*Bit8u  LinGreenMaskSize*/          6,
   /*Bit8u  LinGreenFieldPosition*/     5,
   /*Bit8u  LinBlueMaskSize*/           5,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_1024X768X565,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          1024*2,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               1024,
   /*Bit16u YResolution*/               768,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              16,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        1,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               5,
   /*Bit8u  RedFieldPosition*/          11,
   /*Bit8u  GreenMaskSize*/             6,
   /*Bit8u  GreenFieldPosition*/        5,
   /*Bit8u  BlueMaskSize*/              5,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       1024*2,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            5,
   /*Bit8u  LinRedFieldPosition*/       11,
   /*Bit8u  LinGreenMaskSize*/          6,
   /*Bit8u  LinGreenFieldPosition*/     5,
   /*Bit8u  LinBlueMaskSize*/           5,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_640X480X888,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          640*3,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               640,
   /*Bit16u YResolution*/               480,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              24,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        3,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               8,
   /*Bit8u  RedFieldPosition*/          16,
   /*Bit8u  GreenMaskSize*/             8,
   /*Bit8u  GreenFieldPosition*/        8,
   /*Bit8u  BlueMaskSize*/              8,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       640*3,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            8,
   /*Bit8u  LinRedFieldPosition*/       16,
   /*Bit8u  LinGreenMaskSize*/          8,
   /*Bit8u  LinGreenFieldPosition*/     8,
   /*Bit8u  LinBlueMaskSize*/           8,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_800X600X888,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          800*3,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               800,
   /*Bit16u YResolution*/               600,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              24,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        1,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               8,
   /*Bit8u  RedFieldPosition*/          16,
   /*Bit8u  GreenMaskSize*/             8,
   /*Bit8u  GreenFieldPosition*/        8,
   /*Bit8u  BlueMaskSize*/              8,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       800*3,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            8,
   /*Bit8u  LinRedFieldPosition*/       16,
   /*Bit8u  LinGreenMaskSize*/          8,
   /*Bit8u  LinGreenFieldPosition*/     8,
   /*Bit8u  LinBlueMaskSize*/           8,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_VESA_MODE_1024X768X888,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          1024*3,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               1024,
   /*Bit16u YResolution*/               768,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              24,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        0,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               8,
   /*Bit8u  RedFieldPosition*/          16,
   /*Bit8u  GreenMaskSize*/             8,
   /*Bit8u  GreenFieldPosition*/        8,
   /*Bit8u  BlueMaskSize*/              8,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       1024*3,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            8,
   /*Bit8u  LinRedFieldPosition*/       16,
   /*Bit8u  LinGreenMaskSize*/          8,
   /*Bit8u  LinGreenFieldPosition*/     8,
   /*Bit8u  LinBlueMaskSize*/           8,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_OWN_MODE_640X480X8888,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          640*4,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               640,
   /*Bit16u YResolution*/               480,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              32,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        1,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               8,
   /*Bit8u  RedFieldPosition*/          16,
   /*Bit8u  GreenMaskSize*/             8,
   /*Bit8u  GreenFieldPosition*/        8,
   /*Bit8u  BlueMaskSize*/              8,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              8,
   /*Bit8u  RsvdFieldPosition*/         24,
   /*Bit8u  DirectColorModeInfo*/       VBE_DIRECTCOLOR_RESERVED_BITS_AVAILABLE,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       640*4,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            8,
   /*Bit8u  LinRedFieldPosition*/       16,
   /*Bit8u  LinGreenMaskSize*/          8,
   /*Bit8u  LinGreenFieldPosition*/     8,
   /*Bit8u  LinBlueMaskSize*/           8,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           8,
   /*Bit8u  LinRsvdFieldPosition*/      24,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_OWN_MODE_800X600X8888,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          800*4,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               800,
   /*Bit16u YResolution*/               600,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              32,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        1,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               8,
   /*Bit8u  RedFieldPosition*/          16,
   /*Bit8u  GreenMaskSize*/             8,
   /*Bit8u  GreenFieldPosition*/        8,
   /*Bit8u  BlueMaskSize*/              8,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              8,
   /*Bit8u  RsvdFieldPosition*/         24,
   /*Bit8u  DirectColorModeInfo*/       VBE_DIRECTCOLOR_RESERVED_BITS_AVAILABLE,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       800*4,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            8,
   /*Bit8u  LinRedFieldPosition*/       16,
   /*Bit8u  LinGreenMaskSize*/          8,
   /*Bit8u  LinGreenFieldPosition*/     8,
   /*Bit8u  LinBlueMaskSize*/           8,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           8,
   /*Bit8u  LinRsvdFieldPosition*/      24,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_OWN_MODE_1024X768X8888,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_RELOCATABLE |
                                        VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          1024*4,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               1024,
   /*Bit16u YResolution*/               768,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              32,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_DIRECT_COLOR,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        1,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               8,
   /*Bit8u  RedFieldPosition*/          16,
   /*Bit8u  GreenMaskSize*/             8,
   /*Bit8u  GreenFieldPosition*/        8,
   /*Bit8u  BlueMaskSize*/              8,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              8,
   /*Bit8u  RsvdFieldPosition*/         24,
   /*Bit8u  DirectColorModeInfo*/       VBE_DIRECTCOLOR_RESERVED_BITS_AVAILABLE,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       1024*4,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            8,
   /*Bit8u  LinRedFieldPosition*/       16,
   /*Bit8u  LinGreenMaskSize*/          8,
   /*Bit8u  LinGreenFieldPosition*/     8,
   /*Bit8u  LinBlueMaskSize*/           8,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           8,
   /*Bit8u  LinRsvdFieldPosition*/      24,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

        {
                VBE_OWN_MODE_320X200X8,
                {
/*typedef struct ModeInfoBlock
{*/
// Mandatory information for all VBE revisions
   /*Bit16u ModeAttributes*/            VBE_MODE_ATTRIBUTE_SUPPORTED |
                                        VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE |
                                        VBE_MODE_ATTRIBUTE_COLOR_MODE |
#ifdef VBE_HAVE_LFB
                                        VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |
#endif
                                        VBE_MODE_ATTRIBUTE_GRAPHICS_MODE,
   /*Bit8u  WinAAttributes*/            VBE_WINDOW_ATTRIBUTE_READABLE |
                                        VBE_WINDOW_ATTRIBUTE_WRITEABLE,
   /*Bit8u  WinBAttributes*/            0,
   /*Bit16u WinGranularity*/            VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinSize*/                   VBE_DISPI_BANK_SIZE_KB,
   /*Bit16u WinASegment*/               VGAMEM_GRAPH,
   /*Bit16u WinBSegment*/               0,
   /*Bit32u WinFuncPtr*/                0,
   /*Bit16u BytesPerScanLine*/          320,
// Mandatory information for VBE 1.2 and above
   /*Bit16u XResolution*/               320,
   /*Bit16u YResolution*/               200,
   /*Bit8u  XCharSize*/                 8,
   /*Bit8u  YCharSize*/                 16,
   /*Bit8u  NumberOfPlanes*/            1,
   /*Bit8u  BitsPerPixel*/              8,
   /*Bit8u  NumberOfBanks*/             1,
   /*Bit8u  MemoryModel*/               VBE_MEMORYMODEL_PACKED_PIXEL,
   /*Bit8u  BankSize*/                  0,
   /*Bit8u  NumberOfImagePages*/        3,
   /*Bit8u  Reserved_page*/             0,
// Direct Color fields (required for direct/6 and YUV/7 memory models)
   /*Bit8u  RedMaskSize*/               0,
   /*Bit8u  RedFieldPosition*/          0,
   /*Bit8u  GreenMaskSize*/             0,
   /*Bit8u  GreenFieldPosition*/        0,
   /*Bit8u  BlueMaskSize*/              0,
   /*Bit8u  BlueFieldPosition*/         0,
   /*Bit8u  RsvdMaskSize*/              0,
   /*Bit8u  RsvdFieldPosition*/         0,
   /*Bit8u  DirectColorModeInfo*/       0,
// Mandatory information for VBE 2.0 and above
#ifdef VBE_HAVE_LFB
   /*Bit32u PhysBasePtr*/               VBE_DISPI_LFB_PHYSICAL_ADDRESS,
#else
   /*Bit32u PhysBasePtr*/               0,
#endif
   /*Bit32u OffScreenMemOffset*/        0,
   /*Bit16u OffScreenMemSize*/          0,
// Mandatory information for VBE 3.0 and above
   /*Bit16u LinBytesPerScanLine*/       320,
   /*Bit8u  BnkNumberOfPages*/          0,
   /*Bit8u  LinNumberOfPages*/          0,
   /*Bit8u  LinRedMaskSize*/            0,
   /*Bit8u  LinRedFieldPosition*/       0,
   /*Bit8u  LinGreenMaskSize*/          0,
   /*Bit8u  LinGreenFieldPosition*/     0,
   /*Bit8u  LinBlueMaskSize*/           0,
   /*Bit8u  LinBlueFieldPosition*/      0,
   /*Bit8u  LinRsvdMaskSize*/           0,
   /*Bit8u  LinRsvdFieldPosition*/      0,
   /*Bit32u MaxPixelClock*/             0,
/*} ModeInfoBlock;*/
                }
        },

/** END OF THE LIST **/
        {
                VBE_VESA_MODE_END_OF_LIST,
                {
                        0,
                }
        }
};

#endif

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